Tech

The last story for two players is another bizarre success



For people who should be writers, the protagonists seem exclusively to create the most generic genre narratives and bands, with terrible cliché dialogues and substantially no subtext or a deeper meaning. A first science fiction section presents a killer parking robot, in a story inspired by the moment when Mia got a parking ticket, and this is the standard that you can expect everywhere. At a goal level is a more successful comment on the creative industry, with a publisher literally subtracted from magic by sincere creators, but it is equally literal.

Fortunately, the game ideas are much more imaginative and varied, to the point that I find it legitimately shocking that this genius and this worldliness can live together in the same experience. A science fiction motorcycle escape sequence presents a rapid procession of different driving and shooting sections, including one in which Zoe needs to use a smartphone (trying to unlock it, solving visual captcha puzzles to show that it is a human being), while mine prevent them from dying by maneuvering through a Cyber ​​highway. It is short but fun, with every player who needs to concentrate, but also struggles not to pay attention to the wild things that the other is doing.

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Fiction divided It is not the first video game to present a brilliant game and a weak story. In fact, you could argue that most of them do it. It is the brazen choice to focus so much the experience on narration here that really accentuates it. However, if you and your normal partner of the night of cinema you are the type of people who can laugh at the outrageous schllocky dialogues and plots, the surprise and excitement of the game game here bring the experience to make it one of the great modern experiences to two players.

It is also worth noting that the intimate premise of the two players is refreshing in and for itself, above all coming from the publisher EA, which tends to the live side and to the side of the microtrans of things. It’s nice to play a finished game with an intimate friend and as with It takes two You can even play with a distant pole on the internet, with only one of you who needs to have purchased the game.



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